Options Acquisition Probability by Ability

Options Acquisition Probability by Ability
Ability | Rating |
| Section unit | Probability |
HP increase | Normal | 10~120 | 1 | 0.90% |
MP increase | Normal | 4~48 | 1 | 2.22% |
Increased natural HP recovery amount | Normal | 4~48 | 1 | 2.22% |
Increased natural MP recovery amount | Normal | 4~48 | 1 | 2.22% |
Increased attack power | Rare | 2~24 | 1 | 4.35% |
Defense | Rare | 2~24 | 1 | 4.35% |
Accuracy | Rare | 2~24 | 1 | 4.35% |
Evasion | Rare | 2~24 | 1 | 4.35% |
Physical Critical Hit Chance | Rare | 0.15~1.80 | 0.01 | 0.38% |
Magic critical hit chance | Rare | 0.15~1.80 | 0.01 | 0.38% |
Increased physical critical hit damage | Rare | 0.30~3.60 | 0.01 | 0.23% |
Increased magic critical hit damage | Rare | 0.30~3.60 | 0.01 | 0.23% |
Physical critical hit resistance | Rare | 0.15~1.80 | 0.01 | 0.38% |
Magic critical hit resistance | Rare | 0.15~1.80 | 0.01 | 0.38% |
Reduced physical critical hit damage | Rare | 0.30~3.60 | 0.01 | 0.23% |
Reduced magic critical hit damage | Rare | 0.30~3.60 | 0.01 | 0.23% |
Increased skill power | Ancient | 0.30~3.60 | 0.01 | 0.23% |
Skill power reduction | Ancient | 0.30~3.60 | 0.01 | 0.23% |
Increased damage | Ancient | 0.30~3.60 | 0.01 | 0.23% |
Damage reduction | Ancient | 0.30~3.60 | 0.01 | 0.23% |
✦ Example probability table
▷ [Physical Critical Hit Chance] Option stones are Rare grade and can be obtained in 0.01 increments from 0.15 to 1.80, and the acquisition probability for each value is the same at 0.38%.