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Patch notes [8/26]


Greetings, Adventurers of R.O.H.A.N.2 Global

 

Please find the details of the August 26, 2026 update below.


✦ Update Details

▹ Content

✦ Ignis

Ignis can be accessed through the portal located south of Armenes, at the 6 o’clock position.

 

  ▹ Content in Ignis is recommended for players at Level 121 or above.

    - Monsters of Level 121 and above appear in the region.

    - Monsters in the Ignis region can drop Rare weapons and armor with a Level 130 requirement.

    - Ignis Request Quests are available starting from Level 117.

 

     Items Dropped by Monsters in the Ignis Region

      - Normal monsters have a chance to drop the following items.

Monster NameLevelDropped ArmorType
Level 120Level 130
GradeGrade
Gale Sylph121AdvancedRareShoes
Lava Claw Reaper121Shoes
Bloody Knight122Armor
Specter Heat Harvester123Gloves
Exiled Dark Magician124Bottom
Heat Pahan125Helmet
Clerus Lava Warrior126Shoes
Volcano Skull127Armor
Escaped Battle Slave127Armor
Heated Iron Chain Prisoner128Gloves
Cinderclaw Gigas129Bottom
Calamity Drake130Helmet
Dark Magic Minion130Helmet

        > Persona Box

        > Ancient Option Stone Ore

        > Dazzling Crystal

        > Legendary Upgrade Scroll Fragment

        > Unique Enhancement Stone

        > Unique Combination Stone

        > Normal/Ancient Skill Enhancement Stone

        > Party Rift of Chaos Scroll

 

    - Elite monsters have a chance to drop the following items.

        > Level 120 Advanced Weapon

        > Level 130 Rare Weapon

        > Level 120 Ancient Accessory

        > Persona Box

        > Ancient Option Stone Ore

        > Dazzling Crystal

        > Legendary Upgrade Scroll Fragment

        > Unique Enhancement Stone

        > Unique Combination Stone

        > Normal/Ancient Skill Enhancement Stone

        > Party Rift of Chaos Scroll

 

    ▹ Ignis region monsters have been added to the Monster Collection.

      - Complete the Ignis Collection to obtain Collection Effects.

 

 

  ✦  New Field/Territory Bosses have been added.

    ▹ A new Field Boss, “Archdemon Partihal,” appears.

    ▹ A new Territory Boss, “Mercury's Illusion,” appears.

    ▹ New Boss Spawn Schedule 

      - “Archdemon Partihal” appears at each server’s existing Field Boss spawn time.

      - “Mercury’s Illusion” appears at the Territory Boss spawn time on Saturdays.

 

 

    ▹ Field Boss Archdemon Partihal Rewards

      - Drop Rewards

        > Drop rewards are granted to the Guild Storage of the No. 1 contribution guild based on probability.

Boss NameDrop Reward Contents
Item NameQty.

Archdemon Partihal

Archdemon Partihal Token1
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Brilliant Unique Enhancement Stone1
Brilliant Unique Combination Stone1
Ancient Skill Enhancement Stone1
Ancient Passive Skill Book1
Mythic Skill Upgrade Scroll1
Mythic Weapon Upgrade Scroll Fragment 51
Mythic Armor Upgrade Scroll Fragment 101
Mythic Accessory Upgrade Scroll Fragment 101

 

      - Contribution Rewards

        > Rewards are sent by mail to participating guild members based on guild contribution. When used, one of the listed items can be obtained based on probability.

 

        > Rewards for the No. 1 Contribution Guild

Radiant Archdemon Partihal Reward Box
Item NameQty.
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Archdemon Partihal Token2
Brilliant Unique Enhancement Stone1
Mythic Armor Upgrade Scroll Fragment1
Mythic Accessory Upgrade Scroll Fragment1
Ancient Enhancement Stone1

        > Rewards for the No. 2–3 Contribution Guilds

Brilliant Archdemon Partihal Reward Box
Item NameQty.
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Level 130 Rare Necklace1
Level 130 Rare Ring1
Level 130 Rare Earring1
Archdemon Partihal Token1
Brilliant Unique Enhancement Stone1
Ancient Skill Enhancement Stone1

        > Participating Guild Rewards

Archdemon Partihal Reward Box
Item NameQty.
Level 130 Rare Necklace1
Level 130 Rare Ring1
Level 130 Rare Earring1
Archdemon Partihal Token1
Unique Enhancement Stone1
Unique Combination Stone1
Ancient Skill Enhancement Stone1

 

    ▹ Territory Boss Mercury’s Illusion Rewards

      - Drop Rewards

        > Drop rewards are granted to the Guild Storage of the No. 1 contribution guild based on probability.

Boss NameDrop Reward Contents
Item NameQty.

Mercury’s Illusion

Mercury’s Illusion Token1
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Brilliant Unique Enhancement Stone1
Brilliant Unique Combination Stone1
Ancient Skill Enhancement Stone1
Ancient Passive Skill Book1
Ancient Active Skill Book1
Mythic Skill Upgrade Scroll1
Radiant Skill Enhancement Stone1
Mythic Weapon Upgrade Scroll1
Mythic Armor Upgrade Scroll1
Ancient Enhancement Stone1

 

      - Contribution Rewards

        > Rewards are sent by mail to participating guild members based on guild contribution. When used, one of the listed items can be obtained based on probability.

 

        > Rewards for the No. 1 Contribution Guild

Radiant Mercury’s Illusion Reward Box
Item NameQty.
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Mercury’s Illusion Token2
Ancient Enhancement Stone1
Mythic Armor Upgrade Scroll Fragment2
Mythic Accessory Upgrade Scroll Fragment2

        > Rewards for the No. 2–3 Contribution Guilds

Brilliant Mercury’s Illusion Reward Box
Item NameQty.
Level 130 Ancient Necklace1
Level 130 Ancient Ring1
Level 130 Ancient Earring1
Level 130 Rare Necklace1
Level 130 Rare Ring1
Level 130 Rare Earring1
Mercury’s Illusion Token1
Brilliant Unique Enhancement Stone1
Ancient Skill Enhancement Stone1

        > Participating Guild Rewards

Mercury’s Illusion Reward Box
Item NameQty.
Level 130 Rare Necklace1
Level 130 Rare Ring1
Level 130 Rare Earring1
Mercury’s Illusion Token1
Unique Enhancement Stone1
Unique Combination Stone1
Ancient Skill Enhancement Stone1

 

 

  ✦ New Rift of Chaos bosses have been added.

    ▹ New Solo Rift of Chaos bosses, “Archdemon Partihal” and “Mercury’s Illusion,” have been added.

      - New Solo Rift of Chaos Boss Stages and Rewards

Boss NameStageDefeat RewardQty.
Archdemon Partihal20StageRadiant Costume Card Summon Ticket (10x)6
Radiant Mystery Egg (10x)6
Radiant Mount Summon Ticket (10x)6
Gold Coin120
[Solo] Rift of Chaos - Mercury’s Illusion1
Mercury’s Illusion21StageRadiant Costume Card Summon Ticket (10x)8
Radiant Mystery Egg (10x)8
Radiant Mount Summon Ticket (10x)8
Gold Coin150
Unidentifiable Scroll1

        > The scroll required to challenge the new stage can be obtained as a reward for defeating “Deater,” the Stage 19 boss of the Solo Summon Dungeon.

        > Existing “Unidentifiable Scrolls” obtained after defeating the previous Stage 19 boss will be 

            changed to the “[Solo] Rift of Chaos - Archdemon Partihal” item.

 

    ▹ A new Party Rift of Chaos boss, “Archdemon Partihal,” has been added.

      - Archdemon Partihal appearing in the Party Rift of Chaos has lower HP than the version appearing in the Ignis region,

          while all other stats and battle patterns remain the same.

      - A Party Rift of Chaos can be created using scrolls dropped by monsters in the Ignis region.

 

      - Archdemon Partihal Party Rift of Chaos Rewards

Boss NameItem NameQty.
Archdemon PartihalRadiant Archdemon Partihal Reward Box1

        > Upon clearing the Rift of Chaos, rewards are granted to party members who participated in defeating the boss.

        > Party members who are not inside the dungeon at the time of the boss defeat or have no contribution will not receive rewards.

 

      - Archdemon Partihal Party Rift of Chaos Summoner Rewards

        > An additional reward is granted to the party member who used the scroll to create the Rift of Chaos.

Boss NameItem NameQty.
Archdemon PartihalArchdemon Partihal Summon Reward Box1
Archdemon Partihal Token1

 

        > When opening the Summon Reward Box, one of the listed items can be obtained based on probability.

Summon Reward Random BoxContents
Item NameQty.
Archdemon Partihal Summon Reward BoxLevel 130 Ancient Necklace1
Level 130 Ancient Earring1
Level 130 Ancient Ring1
Ancient Skill Enhancement Stone2
Brilliant Unique Enhancement Stone1

    ▹ A new Guild Rift of Chaos boss, “Mercury’s Illusion,” has been added.

      - Mercury’s Illusion appearing in the Guild Rift of Chaos has lower HP than the version appearing in Ignis,

          while all other stats and battle patterns remain the same.

 

      - A scroll that creates a Rift of Chaos where Mercury’s Illusion appears can be purchased from the Guild Shop.

 

      - Mercury’s Illusion Guild Rift of Chaos Rewards

Boss NameItem NameQty.Drop Cron
(Solo contribution)
Mercury’s IllusionLevel 130 Ancient Necklace160,000,000
Level 130 Ancient Earring1
Level 130 Ancient Ring1
Brilliant Unique Enhancement Stone1
Brilliant Unique Combination Stone1
Ancient Skill Enhancement Stone1
Ancient Active Skill Book1
Ancient Passive Skill Book1
Mercury’s Illusion Token1
Mythic Accessory Upgrade Scroll Fragment2
Mythic Armor Upgrade Scroll Fragment2

        > Upon clearing the Rift of Chaos, reward items are dropped based on probability and sent to the Guild Storage. 

 

     ▹ Mercury’s Illusion Guild Summon Dungeon Clear Rewards for Guild Members

Boss NameItem NameQty.
Mercury’s IllusionRadiant Mercury’s Illusion Box1

      - Upon clearing the dungeon, participation rewards are granted to guild members who participated in defeating the boss.

      - Guild members who are not inside the dungeon at the time of the boss defeat or have no contribution will not receive rewards.

 

 

  ✦ Rift of Chaos

      Trial Stages 11 and 12 have been added.

    ▹ Trial Fragments can be used as materials to craft scrolls required to enter the new Rift of Chaos - Trial stages.

Crafted ItemMaterial ItemCrafting CostSuccess Rate
Item NameQty.
[Solo] Rift of Chaos - Trial 11Stage[Solo] Rift of Chaos - Trial Fragment3010 Cron100%
[Solo] Rift of Chaos - Trial 12Stage[Solo] Rift of Chaos - Trial Fragment3010 Cron100%

      - Trial Entry Scrolls can be stored in Storage, but cannot be listed on the Exchange or stored in Guild Storage.

 

   ▹ Recommended Stats for Rift of Chaos - Trial Stages 11 and 12

Trial StageRecommended Stats
DefenseAccuracy
Rift of Chaos - Trial 10Stage9000++2000++
Rift of Chaos - Trial 11Stage10400++2300++
Rift of Chaos - Trial 12Stage12000++2600++

    ❈ Actual difficulty may vary depending on other character stats.

 

    ▹ New Rift of Chaos - Trial Stage Rewards

      - New Trial Stage Clear Rewards

Trial StageClear Reward
Item NameQty.Item NameQty.
Rift of Chaos - Trial 10StageChaos Emblem Enhancement Stone Chest50Chaos Cron Box50
Rift of Chaos - Trial 11StageChaos Emblem Enhancement Stone Chest250Chaos Cron Box250
Rift of Chaos - Trial 12StageChaos Emblem Enhancement Stone Chest350Chaos Cron Box350

        > Clear rewards are sent by mail after all monsters in the Trial are defeated.   

 

      - EXP from Defeating Monsters in New Trial Stages

Trial StageEXP by Monster TypeWhen All Monsters Are Defeated 
Total EXP
Normal MonsterElite MonsterBoss Monster
Rift of Chaos - Trial 10Stage25,500,00085,000,000773,500,0001,700,000,000
Rift of Chaos - Trial 11Stage211,650,000484,500,000874,900,0007,680,850,000
Rift of Chaos - Trial 12Stage334,050,000654,500,000989,600,00011,290,750,000

 

    ▹ Monster Drop Rewards in New Trial Stages

      When defeating Normal/Elite monsters in the Trial, drop items can be obtained based on probability.

      The type and drop rate of items vary depending on the monster type and stage.

 

      - Drop Items by Stage/Monster Type

Trial StageMonsterDrop Items (Qty.)
Level 120 Requirement 
Rare equipment
Level 120 Requirement 
Ancient Accessory
Radiant Special 
Enhancement Stone
Radiant Special 
Combination Stone
Ancient Skill Enhancement StoneAncient Skill Book
Fragment
11StageNormal11--1-
Elite1111-5~10
12StageNormal11--1-
Elite1111-5~10

 

 

  ✦ Level 130 equipment has been added.

    ▹ Level 130 equipment is available starting from Rare grade and can be promoted up to Mythic grade.

          Normal/Elite monsters in the Ignis region drop Level 130 Rare weapons/armor.

 

    ▹ Level 130 Equipment Growth 

      - Promoting Level 130 equipment to Mythic grade requires the new “Mythic Weapon/Armor/Accessory Upgrade Scroll.”

        > Mythic Weapon/Armor/Accessory Upgrade Scrolls can be crafted using Mythic Upgrade Scroll Fragments and Dazzling Crystals as materials,

            with the new currency “Persona” used as the crafting cost.

Crafted ItemMaterial ItemCrafting CostSuccess Rate
Item NameQty.
Mythic Weapon Upgrade ScrollMythic Weapon Upgrade Scroll Fragment1005000 Persona30%
Dazzling Crystal800
Mythic Armor Upgrade ScrollMythic Armor Upgrade Scroll Fragment1005000 Persona30%
Dazzling Crystal800
Mythic Accessory Upgrade ScrollMythic Accessory Upgrade Scroll Fragment1005000 Persona30%
Dazzling Crystal800

        > Persona can be obtained by using Persona Boxes dropped by monsters in the Ignis region.

           The boxes are dropped as Low/Mid/High-grade Persona Boxes depending on the monster level.

 

      - Enhancing Level 130 equipment requires Unique Enhancement Stones up to +25. For Mythic equipment at +26 and above, 

          the new enhancement material “Ancient Enhancement Stone” is required.

        > When attempting enhancement from +26 to +30 using Ancient Enhancement Stones, the enhancement level decreases upon failure.

        > Ancient Enhancement Stones can be obtained as rewards from the Territory Boss in the Ignis region.

CategoryLevel 110 equipmentLevel 120 equipmentLevel 130 equipment
Equipment GrowthEnhancementCombinationEnhancementCombinationEnhancementCombinationUpgrade
Required MaterialAdvanced Enhancement StoneAdvanced Combination StoneUnique Enhancement StoneUnique Combination StoneUnique Enhancement Stone /
Ancient Enhancement Stone
(+26 and above)
Unique Combination StoneUnique Combination Stone
Radiant 
Advanced Enhancement Stone
Radiant 
Advanced Combination Stone
Radiant 
Unique Enhancement Stone
Radiant 
Unique Combination Stone
Radiant 
Unique Enhancement Stone
(up to +25)
Radiant 
Unique Combination Stone

Legendary/Mythic
Upgrade

Scroll

 

       > Level 130 Equipment Information by Grade/Enhancement Level

Grade

Enhancement Level

Enhancement Success Rate

Enhancement Cost

Enhancement Material

Weapon

Armor / 
Accessory

Normal

On Failure 

Prevents Enhancement Level Decrease
(Radiant) material

Rare

1

100%

250000

250000

Unique Enhancement Stone

Radiant 

Unique Enhancement Stone

2

100%

250000

250000

3

100%

250000

250000

4

100%

250000

250000

5

100%

250000

250000

6

94%

250000

250000

7

88%

250000

250000

8

82%

250000

250000

9

76%

250000

250000

10

70%

250000

250000

11

65%

250000

250000

12

60%

250000

250000

13

55%

250000

250000

14

50%

250000

250000

15

45%

250000

250000

Ancient

1

100%

250000

250000

Unique Enhancement Stone

Radiant 

Unique Enhancement Stone

2

100%

250000

250000

3

100%

250000

250000

4

100%

250000

250000

5

100%

250000

250000

6

94%

250000

250000

7

88%

250000

250000

8

82%

250000

250000

9

76%

250000

250000

10

70%

250000

250000

11

65%

250000

250000

12

60%

250000

250000

13

55%

250000

250000

14

50%

250000

250000

15

45%

250000

250000

16

41%

250000

250000

17

37%

250000

250000

18

33%

250000

250000

19

29%

250000

250000

20

25%

250000

250000

Legendary

1

100%

250000

250000

Unique Enhancement Stone

Radiant 

Unique Enhancement Stone

2

100%

250000

250000

3

100%

250000

250000

4

100%

250000

250000

5

100%

250000

250000

6

94%

250000

250000

7

88%

250000

250000

8

82%

250000

250000

9

76%

250000

250000

10

70%

250000

250000

11

65%

250000

250000

12

60%

250000

250000

13

55%

250000

250000

14

50%

250000

250000

15

45%

250000

250000

16

41%

250000

250000

17

37%

250000

250000

18

33%

250000

250000

19

29%

250000

250000

20

25%

250000

250000

21

22%

40000000

20000000

22

19%

40000000

20000000

23

16%

40000000

20000000

24

13%

40000000

20000000

25

10%

40000000

20000000

Mythic

1

100%

250000

250000

Unique Enhancement Stone

Radiant 

Unique Enhancement Stone

2

100%

250000

250000

3

100%

250000

250000

4

100%

250000

250000

5

100%

250000

250000

6

94%

250000

250000

7

88%

250000

250000

8

82%

250000

250000

9

76%

250000

250000

10

70%

250000

250000

11

65%

250000

250000

12

60%

250000

250000

13

55%

250000

250000

14

50%

250000

250000

15

45%

250000

250000

16

41%

250000

250000

17

37%

250000

250000

18

33%

250000

250000

19

29%

250000

250000

20

25%

250000

250000

21

22%

40000000

20000000

22

19%

40000000

20000000

23

16%

40000000

20000000

24

13%

40000000

20000000

25

10%

40000000

20000000

Mythic
(Extended Enhancement Level)

26

10%

60000000

30000000

Ancient Enhancement Stone

-

27

10%

60000000

30000000

28

5%

60000000

30000000

29

5%

60000000

30000000

30

5%

60000000

30000000

 

    ▹ Base Options

Category

Level 120 equipment
(Legendary grade)

Level 130 equipment
(Legendary grade)

Level 130 equipment
(Mythic grade)

+25 Enhancement

+25 Enhancement

+25 Enhancement

+30 Enhancement

Weapon
(Attack)

2204

2648

2780

3973

Armor
(Defense)

928

1128

1250

1793

Ring / Earring
(Attack)

727

878

952

1450

Necklace
(Defense)

690

825

904

1281

 

    ▹ Sub Options

      - Starting from Normal grade, equipment has three Sub Options by default.

      - Values are randomly selected from a range extending above the maximum Sub Option values of Level 110 equipment.

 

Category

 

Level 110 equipment

Level 120 equipment

Level 130 equipment

Sub Option Value

Random Value within Range

Maximum Value within Range

(Maximum Value – Extended Value) 

Random Value within Range

Range Example

(Based on Rare Grade)

PvP Damage Increase

0.30% ~ 18.00%

PvP Damage Increase

18.00%

PvP Damage Increase

18.00% ~ 23.00%

 

    ▹ Option Stone Slots

      - Ancient grade has 2 Option Stone slots, Legendary grade has 3, and Mythic grade has 4.

 

    ▹ Unique Options by Equipment Part

     Starting from Legendary grade, each equipment type has unique options.

      - Weapon

Category

Unique Weapon Option Values by Level/Grade

Level 120 equipment

Level 130 equipment

Legendary

Legendary

Mythic

Unique Option

Skill Power Increase 15%

Skill Power Increase 20%

Skill Power Increase 20%
Damage Increase 5%

 

      - Armor

Category

Unique Armor Option Values by Level/Grade

Level 120 equipment

Level 130 equipment

Armor Type

Legendary

Legendary

Mythic

Helmet

Status Effect Accuracy 15%

Status Effect Accuracy 20%

Status Effect Accuracy 20%
PvP Status Effect Accuracy 10%

Top

Skill Power Reduction 15%

Skill Power Reduction 20%

Skill Power Reduction 20%
PvP Critical Resistance 10%

Bottom

Status Effect Resistance 15%

Status Effect Resistance 20%

Status Effect Resistance 20%
PvP Status Effect Resistance 10%

Gloves

Attack Speed 15%

Attack Speed 20%

Attack Speed 20%
PvP Critical Damage Increase 10%

Shoes

Movement Speed 15%

Movement Speed 20%

Movement Speed 20%
PvP Critical Damage Reduction 10%

 

      - Accessories

Category

Unique Accessory Option Values by Level/Grade

Level 120

Level 130

Accessory Type

Legendary

Legendary

Mythic

Earring

PvP Critical Resistance 15%

PvP Critical Resistance 20%

PvP Critical Resistance 20%
PvP Defense 80

Ring

PvP Critical Rate 15%

PvP Critical Rate 20%

PvP Critical Rate 20%
PvP Attack 80

Necklace

PvP Block Rate 15%

PvP Block Rate 20%

PvP Block Rate 20%
PvP Evasion 240

 

    ▹ Items Obtained from Dismantling Equipment by Grade

By Enhancement Level
Items Obtained from Dismantling

Level 130 equipment

Rare

Ancient

Legendary

Mythic

Enhancement Level

Dazzling Crystal
(Qty.)

Enblem

Enhancement Stone
(Qty.)

Superior Enblem

Enhancement Stone
(Qty.)

-

0

8

100

12

Cannot Be Dismantled

1

105

13

2

110

13

3

117

14

4

122

14

5

129

15

6

134

15

7

146

15

8

153

16

9

160

16

10

172

17

11

180

17

12

188

17

13

198

18

14

210

18

15

222

19

16

232

19

17

242

19

18

257

20

19

277

20

20

300

21

21

-

-

22

22

-

-

23

23

-

-

24

24

-

-

25

25

-

-

27

 

    ▹ Lv. 130 Mythical/Legendary equipment can be used for Succession.

      - Succession requires material items and Ruby.

Main EquipmentMaterial EquipmentRequired MaterialsCost
itemQty

Lv.110 Ancient 

Equipment

Lv.110 Legendary 

Equipment

Legendary Upgrade Scroll 

Fragment

500800 Sapphire

Lv.120 Ancient 

Equipment

Lv.120 Legendary 

Equipment

Legendary Upgrade Scroll 

Fragment

500800 Sapphire

Lv.130 Ancient 

Equipment

Lv.130 Legendary 

Equipment

Legendary Upgrade Scroll 

Fragment

500800 Ruby

Lv.130 Legendary 

Equipment

Lv.130 Mythical 

Equipment

Mytyic Upgrade Scroll 

Fragment

5800 Ruby

 

    ▹Lv. 130 equipment can be Enchanted to reduce its required level.

      - Each enchantment level has a different success rate.

      - Each enchantment attempt costs 300 Sapphire.

      - The same success rates and costs apply to Rare, Ancient, Legendary, and Mythical equipment.

Lv. 130 Equipment

Encaht

Level Reduction

Success Rate

Cost per Attempt

1100%300 Sapphire
275%300 Sapphire
375%300 Sapphire
450%300 Sapphire
550%300 Sapphire
625%300 Sapphire
725%300 Sapphire
820%300 Sapphire
920%300 Sapphire
1010%300 Sapphire
1110%300 Sapphire
1210%300 Sapphire
1310%300 Sapphire
1410%300 Sapphire
1510%300 Sapphire
1610%300 Sapphire
1710%300 Sapphire
1810%300 Sapphire
1910%300 Sapphire
2010%300 Sapphire

 

 

  ✦ A Level 130 Equipment Option Change feature has been added.

  Sub Options on Level 130 equipment can be changed using the “Equipment Option Change” system.

   “Equipment Option Change” is a revamped version of the existing “Accessory Option Change” system.

 

    ▹ The new currency “Persona” can be used to change the type and value of Sub Options.

      - Each change requires 50 Persona.

 

    ▹ When changing options, three Sub Option types are selected at random from all available Sub Options,

         and their values are changed to random values within the Legendary–Mythic range.

      - Example: The PvP Damage Increase option ranges from 36% to 46%, from the minimum Rare-grade value to the maximum value.

      - When combining equipment, the types and values of the material equipment’s Sub Options are preserved and added together as before.

 

 

  ✦ New difficulty levels have been added to Normal Dungeons.

    ▹ Stage 7 difficulty has been added to each Normal Dungeon.

Dungeon Name

Required Level

Available Rewards

Temple of Greed
(EXP Dungeon)

111

EXP based on monsters defeated + remaining gate HP
(Higher multiplier than the previous stage)

Battlefield of Pride
(Cron Dungeon)

111

Crons based on the number of monsters defeated
(Higher multiplier than the previous stage)

Ancient Armory
(Equipment Dungeon)

117

Ancient Armory Stage 7 Box
(Grants Level 130 Rare equipment when used)

Ahkma Mine
(Enhancement Stone Dungeon)

117

Unique Enhancement Stone or Skill Enhancement Stone or 

Legendary Accessory Upgrade Scroll Fragment or Persona Box(Low-grade)

  

  ✦ New Achievements have been added.

    ▹ Character Level Achievement

Required Level

Achievement Reward

Item Name

Qty.

122

Enblem

Enhancement Stone

1500

124

126

128

130

   - Accounts that met the level requirement before the update can also receive the rewards.

 

    ▹ Boss Defeat Achievement

Boss Type

Defeat Count

Achievement Reward

Item Name

Qty.

Field Boss:
Archdemon Partihal


Territory Boss:
Mercury’s Illusion

 

1

Enblem

Enhancement Stone

200

3

5

7

10

300

15

20

25

30

500

50

 

    ▹ Mythic Equipment Acquisition Achievement

      - The achievement count increases only when Mythic-grade “equipment” is obtained. 

         Items other than Pets/Mounts/Costumes/Equipment are not counted.

Achievement Name

Requirement

Count

Reward

Driving Force of Growth

Obtain Mythic-grade Equipment

1

Mythic Accessory Upgrade Scroll Fragment 10

2
3
4
5

  

  ✦ Some Title requirements have been adjusted, and new Titles and Collection Effects have been added.

    ▹ Item Dismantling Titles

Stage

Target Count

Before

After

1

10

10

2

100

100

3

1000

1000

4

5000

5000

5

10000

10000

6

20000

20000

7

40000

40000

8

80000

80000

9

150000

150000

10

300000

300000

11

500000

450000

12

1000000

600000

13

2000000

750000

14

New Stage

900000

 

    ▹ Successful Item Combination Titles

Stage

Target Count

Before

After

1

1

1

2

10

10

3

100

100

4

1000

1000

5

2500

2000

6

5000

3000

 

    ▹ Successful Item Crafting Titles

Stage

Target Count

Before

After

1

10

10

2

100

100

3

1000

1000

4

10000

10000

5

20000

20000

6

40000

40000

7

80000

80000

8

150000

150000

9

300000

300000

10

500000

450000

11

1000000

600000

12

New Stage

750000

13

900000

 

    ▹ Mythic Equipment Acquisition Titles (New)

Stage

Objective

Count

1

Obtain Mythic Equipment

1

2

5

3

10

 

    ▹ Title Collection Effects Added

Stage

Titles Owned

Collection Effect

Before

1

Normal Monster Attack +20

5

Normal Monster Accuracy +10

10

Normal Monster Defense +20

15

Max HP +100

20

Attack +30

30

Accuracy +15

40

Evasion +15

50

Defense +30

60

PvP Attack +100

70

PvP Accuracy +50

80

PvP Evasion +50

90

PvP Defense +100

100

Status Effect Resistance +5%

110

Skill Power Reduction +5%

120

Status Effect Accuracy +5%

130

Skill Power Increase +5%

140

Attack Speed +5%

150

Block Rate +1%

New

160

Max HP +2000

170

Critical Resistance +10%

 

Accessories

Item Name

Grade

Level

Base Option Changes

Before

After

Imperial Topaz Necklace

Legendary

110

PvP Block Rate +10%

Max HP +10%

Vigor Necklace

Legendary

120

PvP Block Rate +15%

Max HP +15%

Ruby Heart Pendant

Legendary

130

PvP Block Rate +20%

Max HP +20%

Ruby Heart Pendant

Mythic

130

PvP Block Rate +20%

Max HP +20%

 

  ✦ A new Guild Active Skill has been added.

    ✧ New Guild Active Skill Information

      ▸ Purchase Cost is the amount required to acquire the Guild Skill for the first time.

      ▸ After purchasing the skill for the first time, spend 5,000 Guild Points to activate the skill effect for 15 minutes.

New Guild Active Skill Information

Skill Name

Skill Effect

Initial Purchase Cost

Activation

Activation Cost

Duration

Penetrate Attack

Physical Penetration +20%
Magic Penetration +20%

42,000 Guild Points

5,000 Guild Points

15min



This update introduces the new region, Ignis, along with new Lv. 130 equipment.


Explore Ignis, earn new rewards, and challenge yourself to obtain Lv. 130 equipment and 

upgrade it all the way to Mythical grade!


We hope you enjoy the new content and look forward to your continued interest and support.


As always, please feel free to share your feedback with us.

 

— R.O.H.A.N.2 Global Team

 

 

**Note: The English version is the most accurate. Announcements and guides in other languages are provided for reference only.

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