Update Details as of Oct. 28

Hello, Summoners!
Here are the details of the update scheduled for Oct. 28.
Please read on for more details.
* Please note that the following details are subject to change.
Any changes will be promptly updated through this notice.
* After the maintenance, only version [1.10.2] will be supported. Please update the game through your respective app store.
◆ Major Updates
▶ New Content: Sparkle Dungeon

- The Sparkle Dungeon has been added, allowing you to measure your true power.
- In the Sparkle Dungeon, rankings are determined by how much damage you deal to the boss within 60 seconds, and rewards are given based on your results.
ㄴ The main rewards are Normal Sparkles and Premium Sparkles.
- The Sparkle Dungeon features two modes: Battle and Practice.
ㄴ Battle can be attempted once per day, and rewards are granted based on the damage dealt when the battle ends.
ㄴ Practice can be played freely without limit and allows you to test different deck combinations. (No rewards are given in Practice mode.)
- Boss levels are unlocked according to the highest cleared chapter. The higher the boss level, the better the rewards you can earn.
- Rankings and highest damage records reset every week, and ranking rewards are distributed at the time of reset.
- During each ranking season, the Sweep function becomes available based on your highest record set in Battle mode. Therefore, you must play at least one Challenge per week to make use of the Sweep feature.
* Added Gear Grades and Transcendence System
- Legendary +4 and Mythical to Mythical +4 Gear grades have been added.
Isaac - Great Summoner Wand
Grade | Grade Buff |
Mythical | A falling star spreads out in six directions. |
Mythical +1 | Using this skill fires 2 homing projectiles. |
Mythical +2 | Using this skill fires 3 homing projectiles. |
Mythical +3 | Using this skill fires 4 homing projectiles. |
Mythical +4 | Using this skill fires 5 homing projectiles. |
Iris - Millennial Tree Bow
Grade | Grade Buff |
Mythical | Firing angle narrows. Increases arrow damage by 20%. |
Mythical +1 | Using this skill fires 2 homing projectiles. |
Mythical +2 | Using this skill fires 3 homing projectiles. |
Mythical +3 | Using this skill fires 4 homing projectiles. |
Mythical +4 | Using this skill fires 5 homing projectiles. |
Lynbell - Moonstone Greatsword
Grade | Grade Buff |
Mythical | Increases melee slash range and adds an additional 2 slashes. |
Mythical +1 | Using this skill fires 2 homing projectiles. |
Mythical +2 | Using this skill fires 3 homing projectiles. |
Mythical +3 | Using this skill fires 4 homing projectiles. |
Mythical +4 | Using this skill fires 5 homing projectiles. |
Chu - Slumberstar Orb
Grade | Grade Buff |
Mythical | Using this skill has a 50% chance to instantly recast it without cooldown. |
Mythical +1 | Using this skill fires 2 homing projectiles. |
Mythical +2 | Using this skill fires 3 homing projectiles. |
Mythical +3 | Using this skill fires 4 homing projectiles. |
Mythical +4 | Using this skill fires 5 homing projectiles. |
Loopy - Sizzling Frying Pan
Grade | Grade Buff |
Mythical | Enemies hit by Fried Eggs are immobilized for 2 sec. |
Mythical +1 | Generates a shield around the Summoner for 7 sec, dealing damage and removing incoming projectiles (Cooldown: 10 sec). |
Mythical +2 | Shield range +2 |
Mythical +3 | Shield range +4 |
Mythical +4 | Shield range +6 |
CONY - Three-flavored Ice Cream
Grade | Grade Buff |
Mythical | Using this skill has a 50% chance to create a vanilla ice cream (up to 10) in a nearby area. (Has a 10% chance of instantly killing a general monster hit by a vanilla ice cream.) |
Mythical +1 | Generates a shield around the Summoner for 7 sec, dealing damage and removing incoming projectiles (Cooldown: 10 sec). |
Mythical +2 | Shield range +2 |
Mythical +3 | Shield range +4 |
Mythical +4 | Shield range +6 |
BROWN - Magic Branch
Grade | Grade Buff |
Mythical | Using this skill summons 20 Minions. |
Mythical +1 | Generates a shield around the Summoner for 7 sec, dealing damage and removing incoming projectiles (Cooldown: 10 sec). |
Mythical +2 | Shield range +2 |
Mythical +3 | Shield range +4 |
Mythical +4 | Shield range +6 |
Kain - Automatic Rotary Machine Gun
Grade | Grade Buff |
Mythical | Increases damage dealt to enemies by 1% per level of the Guardian Champions equipped on the Guardian Champion Slots. |
Mythical +1 | Deploys a turret (up to 2) every 3 sec in battle. |
Mythical +2 | Deploys a turret (up to 3) every 3 sec in battle. |
Mythical +3 | Deploys a turret (up to 4) every 3 sec in battle. |
Mythical +4 | Deploys a turret (up to 5) every 3 sec in battle. |
- Legendary +4 Gears can be transcended to Mythical grade.
- Transcendence is available only for Gears higher than Legendary +4 and Gears lower than Mythical +4.
- Transcendence greatly increases the stats of the Gear and unlocks the Mythical Buff.
- Sparkles are required for Transcendence, with the type and quantity varying depending on the Gear tier and grade.
- All weapons can be transcended, while only S-tier Armor is eligible for Transcendence.
- Gears exclusive to enhancement materials cannot be transcended.
- Transcendence is available regardless of the Summoner’s level or equipment status.
ㄴ The Gear’s tier/type does not change after transcendence (e.g., Normal-tier Weapon → Mythical Normal-tier Weapon).
- Current levels remain unchanged after Transcendence.
- The Transcendence feature unlocks after clearing Chapter 20.
▶ Added Conversion Feature
- A Conversion feature has been added, allowing you to use unused weapons and Conversion Stones to obtain a weapon of your choice.
- The new weapon will keep the same grade and level as the material weapon.
- Only weapons of Epic grade or higher can be used as conversion materials.
- Conversion between tiers is not allowed, except from S-tier to LE-tier.
- The number of Conversion Stones required depends on the tier of the conversion target.
ㄴ Identical weapons as the conversion target cannot be used as materials.
- Only weapons of Epic grade or higher can be set as conversion targets.
ㄴ Weapons that are no longer owned or are below Epic grade cannot be selected.
▶ Added Target Fusion Feature
- The Target Fusion feature has been added, allowing you to promote owned Gear to the desired grade all at once.
- Only Gear from Unique to Legendary +4 can be set as a target.
- When you select a target Gear piece, required materials will be chosen automatically from your owned Gear.
ㄴ Only Gear of Epic grade or higher up to Legendary can be used as materials; Legendary +1 or higher Gear cannot.
ㄴ Gears exclusive to fusion can be used as materials.
- The Fuse button activates when you have enough materials and stays inactive if you don’t.
- If you wish to exclude any automatically selected material, tap it to lock it. Once an item is locked, another Gear of the same grade may be selected as a replacement material.
ㄴ All locked states are automatically cleared when you leave the Target Fusion menu or exit the game.
- If a material Gear used was Level 2 or higher, all resources spent to level it up will be returned.
- S-tier and LE-tier Gear will not be selected as materials unless they are specifically required.
▶ Added Minion Piece Fusion Feature
- The Minion Piece Fusion feature has been added, allowing you to fuse Minion Pieces of max star grade and obtain higher-grade Minion Pieces or other rewards at a set rate.
- Only Minion Pieces of max star grade can be used for fusion.
- Different Minion Pieces of the same grade can be used as fusion materials simultaneously.
- Only one grade of Minion Piece can be used as material per fusion attempt, using up to 500 materials at a time.
- The number of fusion materials must be a multiple of 25.
ㄴ Minions with fewer than 25 pieces cannot be selected automatically.
- You can obtain up to Legendary Pieces through fusion, and Legendary Pieces cannot be used as materials.
▶ Added New Chapters
- Chapters 241 to 260 are now available.
- The newly added chapters feature maps themed after toys.
- With the new chapters, new monsters have been added: 3 general monsters and 1 boss monster.
▶ New Skin: Halloween Skins


- Halloween Skins (Costume, Weapon, and Effect) have been added for Iris and Kain.
- Costumes and Weapon Skins can be obtained as event rewards.
- Effect Skins can be purchased for 3,000 Karats.
▶ New Event: Potion Maker Event

- A new event, the Potion Maker event, has been added.
- In the Potion Maker event, you can use Magic Powder obtained from quests to craft potions and sell them for a variety of rewards.
▶ New Packs
- A special Halloween Pack has been added.
- Weekly and Monthly Packs now include Conversion Stones and Sparkle Dungeon Tickets as optional rewards.
◆ Improvements
▶ Summoner Improvements
- Kain’s promotion effect “Amplifies the damage dealt to Provoked enemies” has been changed to a Damage Amplification effect.
- Some Summoners’ level-up and promotion effects have been adjusted.
Isaac Level, Promotion Effect
Grade | Before | After |
Level 80 | (ALL) Heals the Summoner by 5% with level-ups | (ALL) Ally MAX HP +5% |
Grade 3(★) | Ally MAX HP +20% | (ALL) Ally MAX HP +10% |
Grade 5(★) | (ALL) Ally MAX HP +4% | (ALL) Ally ATK +15% |
Grade 6(★) | Champions’ Skill Cooldown -10% | Decreases the Champions’ skill cooldown by 30% if their HP is below 90%. |
Iris Level, Promotion Effect
Grade | Before | After |
Level 80 | Healing item effect +10% | (ALL) Ally CRIT DMG +10% |
Grade 3(★) | Ally MAX HP +20% | (ALL) Ally MAX HP +10% |
Grade 5(★) | (ALL) Ally MAX HP +4% | (ALL) Ally ATK +15% |
Lynbell Promotion Effect
Grade | Before | After |
Grade 3(★) | Ally MAX HP +20% | (ALL) Ally MAX HP +10% |
Grade 5(★) | (ALL) Ally MAX HP +4% | (ALL) Ally ATK +15% |
Kain Promotion Effect
Grade | Before | After |
Grade 3(★) | Ally MAX HP +20% | (ALL) Ally MAX HP +15% |
Grade 5(★) | (ALL) Ally MAX HP +4% | (ALL) Ally ATK +25% |
Chu Promotion Effect
Grade | Before | After |
Grade 3(★) | Ally MAX HP +20% | (ALL) Ally MAX HP +10% |
Grade 5(★) | (ALL) Ally ATK +5% | (ALL) Ally ATK +15% |
▶ Champion Improvements
- The Howling ATK SPD buff duration has been improved.
Grade | Before | After |
Legendary | Increased ATK SPD lasts for 2 sec after movement. | Increased ATK SPD lasts for 4 sec after movement. |
Mythical | The ATK SPD UP effect stacks up to 10 times. | The ATK SPD UP effect stacks up to 10 times and does not reset. |
▶ Effect Improvements
- Warning effects have been added after the Mummy Boss’s jump attack.
- Warning effects have been added for the Summoner-target skills of the Guild Raid Boss (Ametir).
- Warning effects have been added before Guild Raid Boss (Vernee) deploys a DoT attack.
▶ Battle Content Improvements
- Content in the Battle menu has been reordered.
- A Claim button on the Dungeon Dominion banner has been added to collect Mana Stones.
- Allied Skins are now displayed in Co-op Raids.
▶ Item Improvements
- The minimum value on the slider for Chest-type items has been changed to 0.
- LE-grade weapons can now be scrapped.
- The max level of Gears has been expanded to 170.
▶ Collision Damage Adjustment
- Damage taken from collisions with enemies is now based on the enemy’s ATK.
▶ Event Improvements
- In the Pudding Paradise and Puddiebean Fusion events, a x20 multiplier can now be applied.
- The starting card display in the Minion Crush event has been removed.
◆ Bug fixes
- Fixed an issue in vertical maps where stones would not roll upon acquiring a Dragon Relic Card on vertical maps.
- Fixed an issue where buttons were missing in the Summoner Info screen after acquiring a Summoner.
- Fixed an issue where CONY’s ice cream spawned outside the map in Co-op Raids.
- Fixed an issue where the Lucky Draw passive effect did not activate in Guild and Solo Raids.
- Fixed an issue where the Lucky Draw passive effect at Levels 2 and 3 triggered at incorrect times.
- Fixed an issue where the slider moved automatically when selecting certain Selection Chest–type items.
- Fixed overlapping text in some languages on the Standard Monthly Subscription purchase popup.
- Fixed an issue where the Blessing of Stars Relic Card toast popup persisted into the next battle if the player was defeated before it disappeared.
We sincerely thank you for your continued support of Minion Rumble.
We're committed to delivering an even better gaming experience moving forward.
Thank you!
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