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Update Maintenance - September 9, 2026

Hello, Tamers!

This is GM Nuri from Dragon Village 3!

 

Dragon Village 3 will undergo an update and maintenance from September 9, 2026 (Wed) to September 10, 2026 (Thu)!

 

This update introduces new Dragons and Orbs, along with new appearances.

 

Please see below for details.

 


 

▣ Update Maintenance Schedule

 

■ Maintenance Period

- September 9, 2026 (Wed), 23:00 (UTC) ~ September 10, 2026 (Thu), 00:00 (UTC) (Approximately 1 hour)

※ Please note that you will be unable to access or play the game during maintenance.

※ Battles in progress may be interrupted when maintenance begins. Please finish playing well before maintenance starts.

※ The update will take effect after maintenance, and additional data will be downloaded when you log in.

※ The maintenance schedule and update details are subject to change due to internal circumstances.

 


 

▣ Update Details

 

📢 Update Information

 

1. 3 New Dragons and 3 New Orbs

- A new Shadow-type Legendary Dragon, Iluid, will be added.

- A new Dawn-type Epic Dragon, Sundungon, will be added.

- A new Earth-type Epic Dragon, Tyranno Dragon, will be added.

- A new Shadow-type Legendary Orb, Illusion Dive Orb, will be added.

- A new Shadow-type Legendary Orb, Shadow Collapse Orb, will be added.

- A new Shadow-type Epic Orb, Shadow Assault Orb, will be added.

- Please refer to the Pickup Draw notice for details.

 

 

2. New Workshop Item

- The new Shadow Assault Orb will be added to the Orb Crafting tab in the Workshop.

 

 

3. New Shadow Element Type and Related Content Expansion

- The new Shadow element type will be added.

- New Shadow-type bosses will appear in Treasure Plunder and World Boss.

- Shadow will be added to the element matchup chart so you can check its matchups.

- Shadow will be added to the element matchup calculator so you can calculate combat damage.

 

 

4. Main Story Chapters 7 and 8

- Main Story Chapter 7 and Chapter 8 will become available.

 · Chapter 7: Dragon Association

 · Chapter 8: Dragon Association Central Conference Room

 · Entry Requirement: Clear Chapter 6

- Please refer to the separate notice for details on the new chapters.

 

 

5. Watch an Ad to Revive in Story Battles

- A revival feature will be added, allowing you to restart a battle by watching an ad after defeat in the Main Story or Sub Story.

- This feature can be used once per stage each day. (Resets at 00:00 (UTC))

- Upon revival, the last surviving Dragon before defeat will have 100% of its HP restored and restart in its state when it first entered the battle.

- Upon revival, your Energy in that battle will be set to 3.

- Special Moves and Orb Skills can still be used without restrictions after revival.

 

 

6. Abyss Moon Shard Random Box

- New Abyss season items, including an SS-rank Aura exclusively for synthesis, will be added to the Moon Shard Random Box.

- This Random Box will be available for purchase from after the September 10, 2026 (Thu) update until before the October 8, 2026 (Thu) update.

- This Random Box can be purchased from the Moon Shard tab in the Shop.

 

 

7. Exclusive Polymorph Appearance for the New Dragon, Iluid

- An exclusive Polymorph appearance and Special Move effects will be added for the new Dragon, Iluid.

- Illusion Cookies are cosmetic items that do not change stats. After using one, you can select an appearance under Change Dragon Appearance in the menu at the top right of the Dragon Info screen.

- If the Dragon is used as material for Promotion, Limit Break, or Limit Transcend, its appearance will transfer to the target Dragon.

- Please refer to the separate notice for details.

 

 

8. Dragon Egg Code Trading System

- You can send a Dragon Egg converted into a code to a friend or Guild member through the Dragon Egg Broker NPC at the top of the Plaza. (Only 1 code per transfer)

- Code trading is available to users at Level 20 or above. Up to 3 outgoing and 3 incoming transfers can be in progress at a time.

- Transfers proceed through Transfer Offer → Preparation → Confirmation. The sender and recipient each pay a small fee in Diamonds at the Offer and Preparation stages, respectively.- A 1:1 chat will open during the transfer process and remain viewable for 24 hours after the process ends.

- Please note that once preparation is complete, the Dragon Code used for the transfer will be locked for 24 hours.

- Transfers not completed within 24 hours will expire and close.

- Please refer to the separate notice for details.

 

 

9. Change Dragon Appearance Feature

- Illusion Cookies allow you to change an Adult Dragon's appearance to its Hatch or Hatchling appearance.

- Only the Dragon's appearance changes; its actual evolution stage and stats remain unchanged. (Changing to a special appearance may require additional currency.)

- Illusion Cookies are categorized by appearance stage (Hatch/Hatchling) and duration (3/7/30 days).

- Using additional time-limited Illusion Cookies will add their duration to the remaining time.

- The Change Appearance feature can be accessed by selecting an Illusion Cookie in your Bag or using the additional features button at the top right of the Dragon Info screen.

- If a Dragon with a changed appearance is used as material, the appearance change will transfer to the target Dragon.

- Illusion Cookies have specified expiration dates and will disappear when they expire.

- Illusion Cookies can be obtained through event rewards and other sources.

 

 

10. Special Buff for the Pickup Dragon

- During the pickup period (14 days), an exclusive buff will apply to Iluid when included in your combat Formation for the Main Story.

- Iluid can use its Special Move one additional time during battle.

- For Iluid below Rank 7.0, HP, Attack, Defense, Magic, Resistance, and Speed will all be adjusted to Rank 7.0 values.

- Iluid already above Rank 7.0 will not receive the rank adjustment.

- Iluid below 5 stars will receive adjusted effects up to the 5-star stage.

- Iluid already at 5 stars or above will not receive this adjustment.

 

 

11. New Village Theme

- The new Dragon Association Village theme will be added.

- Decorations can be purchased from the Village Shop.

 

 

🎁 Event Information

 

1. Upcoming Events

- The following events will begin after the September 10, 2026 (Thu) update.

- Please refer to each event notice for its schedule and participation details.

 ▶ [Event] Breeding Rate Up and Burning Event

 ▶ [Event] Roll the Dice Event

 ▶ [Event] Suspicious Treasure Chest Event

 ▶ [Event] Dragon Association Missions Event

 

 

✨ Improvements

 

1. Village Drawing Mode Improvements

- A search feature will be added to the tile list in Village Drawing Mode to help you quickly find the tiles you want.

- A sorting feature will group tiles by similar colors, making Village decoration more convenient.

 

 

2. Cancel Sticker Exchange Requests

- A UI will be added to let you cancel requests marked Exchange in Progress before the other player responds.

- Canceling an exchange will immediately return the 1 registered sticker and restore 1 daily exchange attempt.

- This feature applies only to exchanges. Gifting and Help Requests will continue to use an attempt as soon as the request is submitted.

- Requests that have already been accepted, declined, or expired cannot be canceled.

- Canceled requests will immediately disappear from the other player's exchange list.

 

 

3. Village Stage Placement Limit Removed

- The maximum placement limit for Stage structures in the Village (previously 5) will be removed entirely.

- Gold produced and stored by Stages will be managed across the entire Village, with total storage capped at the capacity of 5 Stages.

- Placing 6 or more Stages will not increase the total Gold production or storage limits.

- Collecting from any 1 placed Stage will collect all Gold accumulated across every Stage in the Village at once.

- Stage Info will show combined Village information, including total Gold stored and the number of Stages contributing to production.

- Storing a Stage through Edit Mode will immediately collect the Gold accumulated in that Stage.

 

 

4. Balance Adjustments

- Based on Arena statistics, Skills, Status Effects, Abilities, and Dragons will be adjusted as follows.

※ The balance adjustments below are subject to change when implemented in the game.

Category

Name

Changes

Skill

Summer Call

· Before: Changes the weather to Clear for n turns. - Energy Cost: 2

· After: Changes the weather to Clear for n turns. - Energy Cost: 1

Rain Dance

· Before: Changes the weather to Rain for n turns. - Energy Cost: 2

· After: Changes the weather to Rain for n turns. - Energy Cost: 1

Blackout

· Before: Changes the weather to Solar Eclipse for n turns. - Energy Cost: 2

· After: Changes the weather to Solar Eclipse for n turns. - Energy Cost: 1

Taunt

· Before: The enemy hit cannot use Status-type Skills for 3 turns. - Hit: 50/60/70/80/90/100

· After: The enemy hit cannot use Status-type Skills for n turns. - Turns: 2/2/3/4/5/6, Hit: 80/90/100/100/100/100

Radiant Light

· Before: Attacks with blinding light that melts everything in its path. Can remove Dream Petal and attack. (Removes Dream Petal after the hit)

· After: Attacks with blinding light that melts everything in its path. Can remove Dream Petal and attack. (Removes Dream Petal before the hit)

Breath

· Before: Breathes flames to trap the enemy in heat. At the end of each turn for 4 turns, the enemy takes damage equal to 1/12 of its own max HP. The enemy cannot swap Dragons while taking this damage. - Energy Cost: 2, Power: 25/27/29/31/33/35

· After: Breathes flames to trap the enemy in heat. At the end of each turn for 4 turns, the enemy takes damage equal to 1/12 of its own max HP. The enemy cannot swap Dragons while taking this damage. - Energy Cost: 3, Power: 25/29/33/37/41/45

Shield of Light

· Before: Observes the enemy's attacks and uses a shield of light to nullify all enemy attacks with an n% chance. Consecutive uses reduce the success chance to 1/3 of the previous chance.

· After: Observes the enemy's attacks and uses a shield of light to block all enemy attacks with an n% chance. Consecutive uses reduce the success chance to 1/3 of the previous chance.

 When a basic attack was blocked by Shield of Light, Energy was not restored because it was treated as nullified. Changing this to blocked will allow Energy to be restored.

Status Effect

Erosion

· Before: After using a Skill, takes Fixed Damage equal to 1/8 of its own max HP.

· After: After using a Skill, takes Fixed Damage equal to 1/8 of its own current HP. Damage taken from Soul-type attacks increases by 30%.

Corrosion

· Before: After using a Skill, takes Fixed Damage equal to 1/16 of its own max HP. Corrosion damage increases each turn unless the Dragon is swapped out.

· After: After using a Skill, takes Fixed Damage equal to 1/16 of its own current HP. HP recovery effects are reduced by 1/2.

Sky

· Before: Removes any status ailment at the end of the turn. Activates only once per battle. - 4-piece set

· After: Removes any status ailment at the end of the turn. Activates only once per battle. - 2-piece set

Gale

· Before: Has a 20% chance to increase combat action priority by 0.5. - 4-piece set

· After: Has a 20% chance to increase combat action priority by 0.5. - 2-piece set

Ability

Strength

· Before: Physical attack damage is multiplied by 1.5.

· After: Earth-type Skill damage is multiplied by 1.5.

Dragon

Lucio

· Before: [Ability] Insomnia

· After: [Ability] Hallucinatory Eyes (New) - Reduces damage taken from targets affected by Erosion or Corrosion by 30%. Also prevents affected targets from choosing to swap.

Non

· Before: [Ability] Insomnia

· After: [Ability] Void Space (New) - Prevents Sleep. Also multiplies Twilight-type Skill damage by 1.3 when attacking first.

 

 

5. Treasure Plunder Fever Time Rewards

- The Fever Time bonus gauge will appear on the Treasure Plunder main screen only during Fever Time.

- The Guild's accumulated score during Fever Time and reward milestones (60M / 80M / 100M) will be displayed.

- Upon reaching each milestone, a Guild Gift Box for that milestone (60M: Lower Intermediate / 80M: Intermediate / 100M: Advanced) will automatically be sent to every Guild member's Guild Gift Inbox.

- The accumulated Fever score will reset to 0 at the daily reset.

 

 

6. Tamers Always Visible in Battle

- Tamers will remain positioned at the rear of the combat screen during battles.

- Various emotion effects will appear above the Tamer's head to match the situation in battle.

 

 

7. Battle Messages in More Content

- Your configured battle messages will also appear in Story and other content battles, in addition to PvP battles.

 

 

8. Orb Skill Tooltip Improvements in Battle

- Long-pressing an Orb Skill icon on the combat screen or in the Dragon Swap and Combat Details pop-ups will display its Breakthrough stage.

 

 

9. Underground Castle Notification Improvements

- The notification on the Underground Castle UI in Exploration will clear as soon as you enter.

 

 

10. Quest Shortcuts and Navigation Improvements

- Quest shortcuts will continue to an uncleared chapter depending on whether the destination area has already been cleared.

Selecting Main Story in the guide to spending Fatigue will open the chapter selection screen directly instead of the last area entered. (If the destination is the same as the area currently being explored, that area will open instead.)

 

 

11. Expiration Alerts for Limited-Time Event Currency

- Expiration alerts for limited-time event currency will appear only when at least 1 exchange item can actually be purchased.

- Previously, an alert appeared whenever you held event exchange currency. It will now appear based on whether an exchange is available.

 

 

12. Max Level Display Improvements in Statue Details and Info Pop-ups

- The label in Statue Details and Info pop-ups will change from Max Level Increase to Max Level.

- Statue effects will show the actual max level, including the Adult base max level of 30, instead of only the level increase. (Example: For a Stage 5 Wind Statue, '+10 → +12' will change to '40 → 42', and '+20' at the maximum level will change to '50'.)

 

 

13. Orb Enhancement Screen UI Improvements

- The Breakthrough stage will be displayed below the Orb icon at the top of the Orb Enhancement screen.

 

 

14. Hidden Opponent Information in Colosseum Defense Records

- The information hidden in defense records will depend on the attacking player's tier.

- For opponents from Beginner to Grand Master, only account information such as nicknames will be hidden; tier information will remain visible.

- For opponents from Legendary to Champion, both nicknames and Dragon information will be completely hidden, and the tier emblem will uniformly display Legendary 3 or Above.

 

 

15. Element Matchup UI for Guild War Attack Formations

- An element matchup UI will appear on Dragon cards on the Guild War Attack Team and Team Settings (Attack) screens.

- The matchup UI will compare each Dragon with the Dragon in the same position on the opposing defense team.

- In the Dragon list, the comparison will use the opposing Dragon in the position where the selected Dragon would be placed.

- No matchup icon will appear if there is no elemental advantage or disadvantage, or if the opposing position is empty.

 

 

16. More Ways to Earn Guild Contribution

- Existing

· Earn 10 Guild Contribution when checking in to your Guild.

- New

· Earn 3 Guild Contribution per attack in Guild War, regardless of whether you win or lose.

· Earn Guild Contribution when sending Premium Gift Boxes according to their grade (Intermediate: 1, Advanced: 2, Superior: 3).

· Earn 1 Guild Contribution per Treasure Plunder attempt.

Guild Contribution indicates your Guild activity and is unrelated to Guild Experience.

 

 

17. Group Items Option in the Bag's Orb Tab

- A Group Items checkbox will be added at the top of the Bag's Orb tab to group identical Orbs.

- When enabled, Orbs with identical form, Rank, enhancement, Breakthrough, equipment, and lock status will be grouped in a single slot, with their quantity shown as a number.

- Equipped Orbs will be grouped only if equipped to the same Dragon, and locked Orbs will be grouped only with other locked Orbs.

- If any condition differs, the Orbs will be displayed separately.

- The checkbox setting will be saved and retained when you reopen the Bag.

 

 

18. Display Improvements for Seasonal and General Time-Limited Items

- The possession period for seasonal and general time-limited items will be simplified to a format such as 'Owned (until October 8, 2026)'.

- As before, tapping the item label will show a tooltip with the exact expiration time (year, month, day, hour, minute, and second).

 

 

19. Buff Display UI in the Altar of Life

- A new Tamer Enhancement Buff UI will be added at the top right of the Altar of Life screen.

 

 

20. DV Bus Event Photo Gallery Improvements

- A bus number ribbon will appear at the top left of each photo in the Photo Gallery list and enlarged view.

- Photos will be sorted by bus number instead of submission order.

- Multiple photos of the same bus will appear in submission order.

 

 

21. Sticker Book Wishlist Exchange Information in the Plaza

- When all daily Wishlist exchanges in the Plaza have been used, a notification pop-up will display the reset time.

- If all exchanges have already been used when you open the Wishlist, the attempt count will be highlighted so you can easily check it.

- No separate notification pop-up will appear if the attempts were used through exchange requests, acceptances, or gifts in the Sticker Book.

 

 

22. Critical Damage Reduction Based on Dragon Level

- Critical Damage Reduction will apply in proportion to the Dragon's Level.

- Critical Damage Reduction increases by 1% for each Level.

 

 

🔧 Bug Fixes

 

1. Item List Starting Position in the Bag's Misc. Tab

- The first row of the item list in the Bag's Misc. tab will align with the starting position used in other tabs.

 

 

2. Weekend Package Banner Names in the Special Shop

- Overlapping text in the banner names for the Meteor Shower Sparkle Packages Ⅰ·Ⅱ·Ⅲ and Plus+ Support Packages Ⅰ·Ⅱ·Ⅲ in the Special Shop will be fixed.

 

 

3. Missing Friends in Lists and Search Results When You Have More Than 50 Friends

- All registered friends will appear correctly in the Friends tab of the recipient selection pop-up for sticker exchanges, requests, and gifts.

- An issue where friend profiles sometimes displayed incorrectly in the Friends tab of Popular Villages (the top 3 on the main screen and the full list) will be fixed.

 

 

4. Treasure Plunder Ranking Rewards Showing the Current Season's Rank Instead of the Finalized Rank

- The rank, Guild's accumulated score, and top % in the Treasure Plunder season-end ranking rewards pop-up will show data from the finalized previous season instead of the current season.

- An issue where the displayed rank was calculated as one place higher than the actual rank will be fixed.

 

 

5. Replay Skills Showing Dragons Not on the Field When Changing Turns

- When changing turns in a replay, the Skills at the bottom of the screen will correctly match the Dragon actually on the field.

- If no Dragon remains on the field, the Skill area at the bottom will also be cleared.

 

 

6. Unable to Reuse Formation Slots After Dragons Are Removed Through Ascension or Other Means

- Formation slots previously occupied by Dragons removed through Ascension, sale, or use as materials will correctly be treated as empty.

- You will be able to place a new Dragon in those slots immediately.

- This fix will apply to all content that saves Formations, including Guild War defense Formations.

 

 

7. Treasure Plunder Fever Gauge Malfunction

- An issue where the Fever gauge continued to decrease automatically at 0 or below during Treasure Plunder will be fixed.

- The Fever gauge will no longer fall below 0, and no decrease will be applied when it is at 0 or below.

 

 

8. Different Elemental Weakness Icon Orders Across Devices

- An issue where elemental weakness icons appeared in different orders depending on the screen or device environment will be fixed.

 


 

We hope the new content and improvements make your adventures even more enjoyable.

 

We will continue checking carefully to ensure a convenient gameplay experience for all Tamers.

 

Thank you.

 

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