Live Patch Notice - 2026.09.08

Hello, Tamer!
This is GM Nuri from Dragon Village 3!
A live patch has been applied to Dragon Village 3 for improvements and bug fixes.
Please see below for details.
▣ Live Patch Notice - 2026.09.08
■ Patch Time
- September 8, 2026 (Tue), 07:00 (UTC)
※ Please note that the patch was applied in advance to provide a faster fix.
※ The patch contents will be applied after restarting the game following the patch.
If the issue persists after the patch, please fully close the game and log in again to check.
■ Details
- The following improvements and bug fixes have been applied through the live patch.
✨ Improvements
1. Added Rewards for Remaining Attack Attempts When the Opposing Guild Is Completely Destroyed
- If all bases of the opposing Guild are destroyed while you still have Guild War attack attempts remaining, you can now receive rewards based on your remaining attack attempts when entering the Guild War screen.
- 30 Guild Coins will be granted for each remaining attack attempt, and Guild Gift Boxes equivalent to the successful Guild War attack reward will be sent for each remaining attempt to all Guild members participating in that Guild War.
- Once the rewards are distributed, all remaining attack attempts will be consumed.
※ Rewards for remaining attack attempts apply to Tamers assigned to defense bases in that Guild War matchup.
※ This improvement applies starting with the current Guild War.
🔧 Bug Fixes
1. Fixed Remaining Time Display Issue When Selecting an Ad in Instant Hatch
- Fixed an issue where, when selecting an ad on the Instant Hatch screen, the 60-minute time reduction per ad was not correctly reflected in the remaining time, estimated completion time, and progress gauge in the egg list.
- Please note that only the display in the egg list differed from the actual reduced time, while the hatch time reduction from watching ads was applied correctly.
2. Fixed Monument of Abundance Status Display Issue
- Fixed an issue where, when activating or ending Abundance Blessing on the Monument of Abundance details screen, the Monument's appearance and stored gauge did not immediately update to match the current state.
- Only the Monument's appearance and stored gauge were displayed differently from the actual state; Food production and Fertilizer consumption based on Abundance Blessing were applied correctly.
We apologize for the inconvenience caused while using the game.
We will continue to thoroughly review the game to provide a more stable gameplay experience.
Thank you.
0/3000