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2026.06.01 Live Patch Guide

Hello, Tamers!

This is GM Nuri from Dragon Village 3!

 

A live patch for various improvements and bug fixes in Dragon Village 3 has been carried out!

 

Please check the details below.

 


 

▣ 2026.06.01 Live Patch Guide

 

■ Patch Time

 - June 1, 2026 09:30 (UTC)

※ Please understand that the patch was carried out first for a quick fix.

※ The patch content is applied when you restart the game after the patch is carried out.

  If you are currently experiencing the bug, please fully close the game and reconnect to check.

 

 

■ Details

 - The following improvements and bug fixes are applied through the live patch.

 

✨Improvements

 

① Monster Portrait Improvement

 - The issue where ‘some Monster Portraits’ displayed when using Combat Details appeared abnormally has been improved.

 

 

🔧Bug Fixes

 

1. Colosseum Win Streak Display Bug

 - The bug where, in Tiers without Win Streaks, the additional score in the Win Streak information was displayed based on a lower rank has been fixed.

 

2. Draw Animation - Transition Animation Rarity Display Bug

 - The bug where the Rarity of Dragons/items was displayed as the pre-change value even after the Transition Animation ended during a 10-pull Draw has been fixed.

 

3. Dragon Aura - Popularity Bug

 - The bug where Popularity-related progress for Dragon Aura was not applied properly has been fixed.

 

4. Dungeon Auto Combat - Repeat Battle Start Bug on Defeat

 - The bug where Repeat Battle did not start properly upon defeat during Dungeon Auto Combat has been fixed.

 

5. Dungeon Auto Combat - Chat Display Position Bug

 - The bug where the Auto Combat area was displayed covering the Chat during Dungeon Auto Combat has been fixed.

 

6. Chat Forced Return to Original Text After Translation Bug

 - The bug where Chat would forcibly return to the original text when a new chat appeared while viewing the translation of another language has been fixed.

 

7. Signature Acquisition Cannot Proceed Bug

 - The bug where progression became impossible if the building was upgraded and the 'Collect All' button was used while progressing the Signature - Nello acquisition conditions has been fixed.

 

8. Main Story Acquisition Processing Failure Bug

 - The bug where, when Story acquisition processing failed at the end of a Main Story stage due to an intermittent network issue, the story could not be obtained again has been fixed.

 

9. Sync Ability Display Bug

 - The bug where Status Ailment indicators disappeared and reappeared while the Element Type was changed due to Sync has been fixed.

 

10. Main Story 2-8 Playback Bug

 - The bug where animations in Main Story 2-8 intermittently did not play and only skipping was possible has been fixed.

 

11. Orb Enhancement - Orb Fragment Duplicate Display Bug

 - The bug where, when reselecting Orb Fragments during Orb Enhancement, the previous selection remained and Fragment Experience was displayed as duplicated and summed has been fixed.

 

12. Title Requirement Update

 - The parts where some Title descriptions did not match their actual achievement conditions have been corrected.

 - 'Billionaire' Title: The achievement condition is changed from 'Hold 100,000,000 Gold' to 'Obtain 100,000,000 Gold'.

 - 'King of Dungeons' Title: The achievement condition is changed from 'Consume 400,000 Energy in Dungeons' to 'Clear Dungeons 5,000 times'.

 

13. Generous Heart Progress Bug

 - The bug where progress for the 'Generous Heart' Title did not increase has been fixed.

 

14. Colosseum Exchange Shop Description Update

 - The Orb description in the Colosseum Exchange Shop, which was displayed based on the max level, has been updated to be displayed based on level 0.

 


 

 

We apologize for the inconvenience.

We will work to provide an even more stable service going forward.

 

Thank you.

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